Services
Based in Switzerland. Available for selected projects.
Game development
Location Based | PC | Console | VR / XR | Mobile
As a member of Stray Fawn Studio since its foundation, I’ve contributed to multiple successful titles across PC, console, and mobile. An experience that strongly influences my work as VIBRA. Using game development as my toolset and experience at live events I build bridges between the virtual and physical world.
Light Art Installations
Interactive Installation | Projection Mapping | Animation
When winter comes and the days get shorter, Light Festival season begins and I get to shine. I’m passionate about light art as every installation comes with its own challenges, from new inventions in unusual spaces to technical limitations. Solving them is one part of the magic. The other is seeing visitors stop in awe, interact, and share a moment of joy.
Concert Visuals
Festival | Club | Concert | Rave
From underground venues to the biggest stages, I’ve built years of experience creating live visuals through long nights, often with short preparation time. Today, I handpick special occasions and give each show the time it deserves. Less routine, more intention, and unforgettable moments for both the audience and myself.
Tools & Skills
Live Performance
Resolume, Wire, Live Cam
Real-Time & Interactive
Unity Engine
Technical Integration
C#, DMX, Art-Net
Design
Adobe Suite
3D
Blender, C4D, ZBrush, Nomad Sculpt, RizomUV, TopoGun
2D
Infinity Painter, Rough Animator, Substance Painter, Substance Designer, Traditional
Core focus
User experience, Technical Art, Illustration, Sculpting, Frame by Frame











